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Waters of Light (2024)
By Matthew W.F. Senior


A modicum of colourful, three-dimensional experiments, infusing digital renders with traditionally-captured slow-shutter film photographs, achieved by refracting light through a crystal in cavernous spaces, whilst submerged beneath flowing water. Stock was then scanned directly, negating any post-capture colour alterations or contrast-based enhancements.


Photography + 3D Renders: Matthew W.F. Senior

Experimental Elements: Gradients, Prisms, Water, Refraction

Presented By: CYLINDER

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